Designing a Virtual Education Model in Iranian Sports and Explaining Its Future Based on Scenario Writing

Document Type : Research Paper

Authors

1 PhD student in Sports Management, Shiraz Branch, Islamic Azad University, Shiraz, Iran

2 Assistant Professor of Sport Management, Islamic Azad University, Shiraz Branch, Shiraz, Iran

3 Associate Professor of Sport Management, Islamic Azad University, Shiraz Branch, Shiraz, Iran

4 Assistant Professor of Physical Education, Shiraz Branch, Islamic Azad University, Shiraz, Iran

10.22084/smms.2022.25405.2977

Abstract

The aim of this study was to design a model for the development of virtual education in Iranian sports and explain its future based on scenario writing. The method used in this research is scenario-based planning, which is designed and implemented in eight steps. The data collection method in this study is qualitative and using interviews, expert panel and Delphi survey. 16 experts in the field of e-learning in sports with specialized knowledge or practical experience were selected as members of the group participating in the research by snowball. Also, Mikmak software and Scenario Wizard have been used to analyze the data. The findings of this study are presented in two parts. The first part involves identifying and categorizing key components, drivers, and related uncertainties. The four drivers of "e-learning infrastructure", "comprehensive training program", "budget" and "modern technology" are identified in this section and the relationships of effectiveness and effectiveness between the components are analyzed. The second part identifies and describes possible and consistent scenarios based on related drivers and uncertainties. Among the proposed solutions are the development of a comprehensive program of virtual sports education to improve the infrastructure of virtual sports education and the use of modern technologies, allocation of appropriate budget for the development of infrastructure of virtual sports education and allocation of appropriate budget for use He mentioned the latest technologies in virtual sports education.

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